

In the beginning of the game you are given a trading/exploration ship and a small group of colonists. The game begins with the European discovery of the Americas (1500) and continues until approximately the time of the American Revolution (1800). You face many of the same challenges that faced colonial organizers of the time-competition from other Old World powers, strange native cultures, the problems of establishing profitable trade programs, and the problems of organizing an army from a rag-tag band of colonists. Sid Meier's Colonization game description The treasures of an entire continent await you.

Your colonists anxiously follow you to shore. This page uses Creative Commons Licensed content from Wikipedia ( view authors).The New World lies before you with all its peril, promise and infinite possibility. Sid Meier's Alpha Centauri ( Alien Crossfire).† Total conversion remake of the game Sid Meier's Colonization using Civilization IV engine Remake Civilization IV: Colonization (2008)įan Created version FreeCol (2003-Present) Original version of Sid Meier's Colonization (1994) Introduction/preview on the Apolyton forum.IGN takes three pages for an overall rating of 8.7 - "stylishly upgrading the overall presentation and interface without sacrificing the appeal of the original game's mechanics and character".GameInformer gives it 9 out of 10 - "oddly slow performance mars the otherwise fine presentation".1up.com gives it "A" on - "pretty darn glorious.but in a 1990s kind of way".Unsolicited comparison of FreeCol with C4C.Platforms Windows Release date: September 2008 Media: DVD-Rom System requirements: Windows XP or higher Input: Keyboard, mouse, microphone Videos Production of buildings continues at a slow rate even without a colonist working at the Carpenter's Shop.Producing horses now requires a colonist, in addition to food.Player sets import and export orders for each settlement, and the Wagon Trains - if there are enough of them - carry them out. No fixed trade routes but automated trade.Increases the rate of building construction In addition to goods, cities can also produce culture-type bonuses that do not have a price value (similar to and from Civilization IV) which affect other game mechanics.Īllows colonists to learn an advanced profession The king sends an army to stop your revolution.Ĭolonization contains sixteen civilizations and twenty leaders: The goal is revolution: independence from your mother country. As before there are only the 4 European civilizations to play as, though "The Authentic Colonization" mod and its offshoot "Religion and Revolution" mod add the powers included in FreeCol: Portugal, Sweden, Denmark, and Russia.
